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VeloxMedia
Use case

VPS Hosting for Game Servers

Run Minecraft, Rust, Valheim, ARK, CS2, or any dedicated game server on a VPS you fully control. Every plan includes full root or administrator access, so you can install Java, SteamCMD, Docker, or a game panel like Pterodactyl and open the exact ports your game needs. NVMe storage loads worlds and chunks quickly, unmetered data transfer covers constant player traffic, and each server ships with one dedicated IPv4 for direct connections.

Deploy in about 60 seconds from the portal, then reinstall, snapshot, or roll back with one click before you try a risky mod. Servers run on clustered, fully redundant infrastructure with automatic failover and zero-downtime live migration, so host maintenance does not drop your players. Choose a region close to your community: London, Amsterdam, US East (Ohio), or US West (California), with Warsaw, Montreal, and Utah coming soon.

  • Full root or administrator access on every plan
  • Unmetered data transfer for constant player traffic
  • 1 dedicated IPv4 for direct connections and custom ports
  • NVMe storage for fast world and chunk loading
  • Deploy or reinstall in about 60 seconds
  • Snapshots and one-click rollback before risky mods

Match the plan to your game

Memory and CPU decide how many players and mods your server can handle, so size for the game, not just the player count. Micro (1 vCPU, 2 GB) and Small (2 vCPU, 4 GB) suit vanilla Minecraft, Terraria, Valheim, or CS2 for a small group of friends. Medium (4 vCPU, 8 GB) handles modded Minecraft, Rust, ARK, or Palworld for a growing community. Plus (4 vCPU, 12 GB) and Pro (6 vCPU, 16 GB) carry large modpacks, busy maps, or several servers at once, and Max (8 vCPU, 32 GB) runs a full community network of heavy game servers side by side. Every plan uses NVMe storage, from 20 GB up to 200 GB. Pricing is USD from $5/mo, Amsterdam from $6, with two months free on annual billing and no setup fees. Modpacks are memory-hungry, so start a tier higher if you plan to run mods.

Full root access and one-click OS installs

You get full root or administrator access on every server, so nothing about your game stack is locked down. Install any dedicated server binary, run SteamCMD or a Java server, containerize with Docker, or manage everything through a panel like Pterodactyl. Install or reinstall the OS from the portal in one click: Ubuntu, Debian, AlmaLinux, Rocky Linux, Fedora, CentOS, Alpine, or Windows Server for titles that need it. Wipe and start clean in about 60 seconds. The browser-based console (VNC, SSH, or RDP) reaches the box even before networking is set up, and rescue mode gets you back in if you lock yourself out.

Low-latency regions, a dedicated IPv4, and open ports

Ping decides who stays on your server. Deploy in London, Amsterdam, US East (Ohio), or US West (California) to sit close to your players, with Warsaw, Montreal, and Utah coming soon. Every server includes one dedicated IPv4, so players connect straight to your address, you can run several game ports on it, and you can set reverse DNS. Use firewall rules in the portal to open only the ports your game needs, for example 25565 for Minecraft, 27015 for CS2 and other Source titles, or 28015 for Rust. Unmetered data transfer means steady player traffic never runs up an overage bill.

Snapshots, backups, and resource monitoring

Mods and updates break worlds, so protect yours before you change anything. Take a snapshot before installing a new modpack or patch, and roll back in minutes if it corrupts your save. Backups keep a copy of your world data. CPU, memory, and bandwidth graphs show when a plugin is eating resources or when it is time to move up a plan. Vulnerability monitoring flags known issues on your server so an exposed service does not become a way in. One-click rebuild hands you a fresh OS on the same VM and IP when you want to start over.

Redundant infrastructure that keeps players connected

A game server only counts when it is online. VeloxMedia runs on clustered high-availability infrastructure with automatic failover, so if a host fails your VM restarts on healthy hardware. Power, network, and storage are fully redundant with no single point of failure, and storage is distributed and replicated across NVMe. Enterprise software-defined networking and zero-downtime live migration let us handle maintenance without dropping your session. Pay through secure hosted card checkout, and reach support 24/7 from the customer portal, where every deploy and management action lives.

VPS Hosting for Game Servers questions

Which plan do I need for a Minecraft server?

For vanilla Minecraft with a handful of friends, Micro or Small is enough. Modded packs and larger player counts need more memory, so Medium (8 GB) or Plus (12 GB) is a safer start, and big modpacks or busy servers do best on Pro (16 GB) or Max (32 GB). Memory use climbs with mods and players, so pick a plan with headroom.

Can I install any game server software?

Yes. You get full root or administrator access, so you can run SteamCMD, Java servers, Docker, or a control panel like Pterodactyl, and install any dedicated server binary. Choose your OS from the portal, including Windows Server for titles that require it.

Can players connect directly, and will I hit bandwidth limits?

Every server comes with one dedicated IPv4, so players connect straight to your address and you can run multiple game ports on it. Data transfer is unmetered, so steady player traffic does not create overage charges. Open the ports you need with firewall rules in the portal.

Where should I host my server for the best ping?

Deploy in the region closest to most of your players: London, Amsterdam, US East (Ohio), or US West (California), with Warsaw, Montreal, and Utah coming soon. Less distance means lower latency and a smoother game for everyone connected.

Deploy your first server in under a minute

Pick a region, choose a size and connect over SSH. No setup fees, cancel anytime.